This stat is determined by the colonist’s animals skill, manipulation, talking, and hearing. When a handler fails to tame an animal there is a cooldown period of 30,000 ticks (8.33 mins), or …
This stat is determined by the colonist’s animals skill, manipulation, talking, and hearing. When a handler fails to tame an animal there is a cooldown period of 30,000 ticks (8.33 mins), or …